Monster Hunter Rise Review:
The Monster Hunter franchise alternates between mainline releases with big budgets and more experimental spin-off titles such as Rise. And a lot has changed. Farming has been meshed with the Argosy (trading ship), Tailraider Safaris are now the Mewcenaries, and the lizard mounts have been replaced by a palamute (dog) that the player can customize and ride. This makes getting around Rise's surprisingly vertical maps a breeze. The downside is that there isn't much of a reason to move vertically because most of the fights happen at ground level. A new 'wirebug' mechanic can be used to zip through the air and to take direct control of weakened monsters in order to puppet them into fights with other monsters. For some reason players now start every mission with a chunk of their health and stamina bar locked out. The only way to access this missing section is to collect glowing spirit-birds in the environment, which isn't so bad at first but becomes tedious over time, e...