Dungeons & Dragons: Honor Among Thieves - A Stroke of Bardic Inspiration
In 2013 Warner Bros. Pictures teamed up with Sweetpea Entertainment, who had worked on the 2000 film, to produce a script for a new Dungeons & Dragons movie. The project was held up for two years by a lawsuit over who possessed the film rights to D&D - Hasbro or Sweetpea. Hasbro argued that the rights had reverted back to them because Sweetpea had not made a movie based on D&D since 2000, and the the TV films (Wrath of the Dragon God and The Book of Vile Darkness) did not constitute proper sequels. In 2015 the two companies settled the case with an undisclosed arrangement. The project then shifted from Warner Bros. to Paramount Pictures sometime around 2017, switching writers and directors several times. Filming finally began in April 2021 in Iceland and Northern Ireland with a crew of 60-70 people.
Credit Music: Wings Of Time (by Tame Impala)
Spoiler Warning: I am going to give a synopsis and my opinions at the very end.
Summary
Jarnathan the aarakocra (left) has become a beloved, meme-worthy character (Clip 1 and Clip 2). Aarakocra are typically 'Neutral good' in alignment, making him a good choice for balancing out the biases of the other council members. His race is also one that hates confinement and would therefore be more sympathetic to someone in a 'cage'.
Unaware that a pardon has been granted, Edgin and Holga make a hasty escape on an aarakocra. They travel to the city of Neverwinter where they learn that Forge has become a Lord and has been taking care of Kira. Over the last two years though, Forge has convinced Kira that her father abandoned her for riches. Forge also secretly worked with Sofina (a Red Wizard) to have Edgin and Holga captured. Sofina tries to have Edgin and Holga executed during their visit to Neverwinter, but the duo escapes and plots to rob Forge's treasure vault of the Tablet of Reawakening to prove their innocence to Kira.
They manage to track down Simon who suggests recruiting Doric (tiefling druid), whose forest community (the Emerald Enclave) is fighting loggers sent by Forge as retaliation for questioning how he came to power. Doric infiltrates Forge's castle as a fly and learns that the gladiatorial High Sun games, which had previously been banned, have been reinstituted. The vault holding items of value to be used as bets on the games are protected by Mordenkainen's arcane seal - an incredibly powerful magic that can only be broken by an equally powerful mage or by an artifact known as "The Helm of Disjunction".
The group travels to the Evermoors cemetery to ask the fallen Uthgardt Elk tribe (Holga's ancestors) buried there, via a speak with the dead spell, what became of the helmet after the Battle of the Evermoors. The body of Ven Salafin reveals that a Thayan named Xenk Yendar (human paladin) had retrieved the helmet from his corpse. Holga's cousin had fought at Xenk's side in the deserts of Anauroch, so she vouches for his character. They locate Xenk in the nearby village of Mornbryn's Shield in the Savage Frontier, where he tells the party of the Red Wizards and their leader Szass Tam's takeover of Thay, which turned the populace into undead.
Xenk offers to help the group, but only after they swear on a Harper's book to distribute the stolen riches amongst the Neverwintan people. The party is led through the Kryptgarden Forest to an entrance to the Underdark (a vast subterranean network). The group slips passed intellect devourers (walking brains) to reach the hanging ruins of Dolblunde, an old gnomish city. Simon accidentally sets off a trap, collapsing the bridge they needed to cross over. However, Holga paid a visit to her ex-husband Marlamin (a halfling) before the trip and brought his walking stick - a Hither-Thither Staff. Using the staff, the group is able to create a portal from one side of the bridge to the other. After retrieving the helmet from its hiding place, the group is beset by a band of Thayan assassins sent by Sofina. The fighting awakens a slumbering red dragon known as Themberchaud, who gives chase to the group. The assassins are eaten while the party escapes through a hole in the wall.
On the Sea of Swords, Xenk departs from the group so that they may "rise to the occasion" instead of relying on his abilities. Simon tries and fails to attune to the Helmet of Disjunction, causing a rift in the group as their plan seemingly falls apart. They eventually make amends and form a new plan to get into the vault by attaching a portal to a painting of the famed writer Volothamp Geddarm. Through a combination of their skills they are able to sneak the painting onto an armed wagon delivering treasures to the vault, but during the opening of the High Sun Games, they discover the painting has fallen flat on the floor, making the portal impossible to use.
"Magic chooses who wields it, and it does not suffer fools." -Elminster Aumar
The party splits up, with Edgin leaving to find Kira while Simon and Holga attempt to attune to the Helmet once more. Simon is successful, but finds the vault empty. Meanwhile, Doric crawls through a gap in the painting portal as a worm, exiting into a treasure room aboard a boat. Evard's black tentacles (a spell) unexpectedly entrap the entire group but Edgin convinces Forge and Sofina to throw them into the High Sun arena. Alongside other participants, they run through a large shifting maze filled with mimics and a displacer beast (shifting cat). By jumping into a gelatinous cube they are able to ride it down to the lower floors the next time the maze shifts. The party hurries to the docks in time to stop Forge, recuse Kira, and steal the boat for themselves. However, the sight of Sofina invoking the "Horn of Beckoning Death" to turn the stadium spectators into undead convinces the group to turn around.
The main character cast from the 1980's Dungeons & Dragons animated series make a cameo appearance in the arena.
Using the Hither-thither Staff, the party empties the boat of its
riches, raining the loot down from a portal on a hot-air balloon. The
spectators quickly vacate the stadium to collect the riches, leaving
Sofina with no one to turn. Furious, Sofina assaults the party in the
city streets using the animated statue of a metallic dragon. When that
fails, Sofina tries using a time stop spell which Simon counter-spells.
Then Kira, using a Pendant of Invisibility, stealthily attaches a
magic-suppressing cuff (used on contestants in the games) to Sofina. The
now helpless Sofina is mauled to death by Doric in owlbear
form. Holga, however, had been stabbed in the heart with Sofina's
deadly Red Wizard blade - a death no cleric can reverse. Realizing that
Holga had been like a mother to Kira, and that reviving his wife would
be more for his own benefit than for anyone else, Edgin uses the Tablet
of Reawakening to bring Holga back to life.
Final Thoughts
The production quality itself was a bit of a mixed bag. CGI for background monsters such as the axe beaks, rust monsters, and lizardfolk looked really good, while the prosthetics for non-humans was a little more iffy. The hobgoblin and gith (seen briefly) looked alright, but then you have characters like Doric who, if she had not been given a tail, I never would've pegged for a tiefling. Her horns could easily be mistaken for druid antlers, and the lack of demonic features (red skin, fangs, hooves, glowing eyes) just made her look too much like a regular human. I love the use of practical effects for the beast races. The aarakocra and dragonborn costumes were very convincing looking until they started moving, then the rubberiness of them ruined the illusion. And I hate to be so critical of a production trying to make the most of a limited budget while still appealing to fans, but there are furries with more convincing fur-suits than the tabaxi (cat people) in this movie. That said, it's clear that a lot of care and love by people who understand D&D went into this production. I wouldn't say that it is a 'must see' flick, but Honor Among Thieves is definitely a solid production that both fans and casual viewers can enjoy.
Have you seen the Honor Among Thieves feature film? What were your thoughts on the movie and how does it compare to your tabletop sessions? If you haven't seen it, do you plan to?
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